![]() ![]() As before, let's go through your options for 'prohibited schools' one at a time. Essentially, when you picked your specialization, you were given a list of options for which schools (and how many) you could be prohibited from using. This gave you more choice in the matter, but was even worse than 2.0 when it came to "memorize this" because it didn't even fit tidily into a table. Some schools only require that a specialist give up one other school, while others might require the giving up of two or three.įollowing this is a list of the Spell Schools and the complicated rubric you could follow to determine what your prohibited schools were. The more difficult a school is to master, the more one must give up in order to specialize in it. Spell Specialization was changed for both 3.0 and the 3.5 revision 3.0 So.it's complicated and there's no 'simple' rule managing it, just a table to memorize. Alteration is opposed by Abjuration and Necromancy.Necromancy is opposed by Illusion and Enchantment/Charm.Illusion is opposed by Necromancy, Invocation/Evocation, and Abjuration.Invocation/Evocation is opposed by Conjuration/Summoning and Enchantment/Charm.Enchantment/Charm is opposed by Invocation/Evocation and Necromancy.Greater Divination is opposed by Conjuration/Summoning.Conjuration/Summoning is opposed by Greater Divination and Invocation/Evocation.Abjuration is opposed by Alteration and Illusion.So, given that.lastly we have a table telling us what all of the opposing schools of magic are. For example, an invoker cannot learn enchantment/charm or conjuration/summoning spells and cannot use magical items that duplicate spells from these schools. In addition, the schools to either side of this one may also be disallowed due to the nature of the character’s school. Opposition School(s) always includes the school directly opposite the character’s school of study in the diagram. ![]() The number of spells they can cast increases, but they lose the ability to cast spells of the school in opposition to their specialty (opposite it in the diagram). Their chance to know spells of their school of magic is greatly increased, but the intensive study results in a smaller chance to know spells outside their school. Specialist wizards have advantages and disadvantages when compared to mages. This is a screenshot I found of the exact image: On of the AD&D2E PHB Revised, we get the following info.įirst, we get a diagram showing all of the schools as they relate to one another. This is where the idea of Opposed Schools of Magic come from. There was a sub-type of "Magic User" called an "Illusionist" that had access to a slightly different battery of spells, but beyond that the idea of specialization was a non-thing. In 1E, there were no restrictions on schools of magic. So if the answer would be different between editions, I would ask that an answer points out these differences if it is realistic to do so.īut the standard idea of "Opposed Schools of Magic" only exists in 2E. Note that if this question makes most sense in 3.5e or something, the reason I've tagged it dungeons-and-dragons is because I don't know enough outside of 5e to even know what edition I'm talking about. ![]() Have I completely missed the point here, or is there an "official" arrangement of the schools of magic such that specialising in one prohibits its opposite? Looking online gives me a bunch of contradicting information, ranging from pictures of schools arranged in different orders from one picture to the next (so the opposite of Abjuration in one picture is different from the opposite of Abjuration in the next picture so which one is correct, then?) to forums talking about choosing which schools to be prohibited from, which goes against this notion of there being a fixed arrangement of opposite schools. However, I am only familiar with 5e (which doesn't include this notion of schools of magic opposing each other such that they prohibit learning from another school) and NWN2 (which seems to be arbitrary and fixed for example, specialising in Abjuration prohibits Conjuration, but specialising in Evocation also prohibits Conjuration! How does that make any sense?), so I do not know where to look to learn of the "official" opposing schools. I understand that, in some editions of D&D, there has been this concept of opposing schools of magic, and that specialising in one school may prevent you from learning as another (in the context of wizards, that is). ![]()
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